Intelligence Check

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Episode 92- Cave Check

Having defeated a menacing duo of skeletal guards, our adventurers find themselves before a giant set of ominous doors. Doors that clearly block the way that they want to go to achieve their goal. But going in that direction would be much too direct for this team! Especially when there's so much yet to explore! And after finding Nock's amazing new sword in one of the very first areas they entered, you'd better believe the party's going to explore all of it. Because if there's one thing that will always override whatever other objective an adventuring party may have, it's the lust for magic items.
 
What mysteries lie buried in the ruins? What delightful objects will they discover? Have you ever considered what the day to day life of a dwarven customs agent would be like?  Also is anyone else starting to think rangers maybe have to roll too much for their attacks?  Someone get Shep a dice app because undead surprises await!
 
 
Special promo this episode from our friends over at Dice Populi!
 

Are you enjoying the show? Please help us grow and tell someone about it! All episodes are available at http://www.intelligencecheck.com/

 

Join the party members, listeners, and an amazing community of podcast creators and fans on the CastJunkie Discord https://discord.gg/XQSbM5g . We have our own Discord here https://discord.gg/EWv8hFn . We're on Twitter https://twitter.com/IntelCheckDnD, Reddit www.reddit.com/r/IntelligenceCheck/, and Facebook www.facebook.com/intelligencecheck . Email us at intelligencecheckpodcast@gmail.com

 

Help support the show on Patreon and get access to exclusive bonus content! More details at https://www.patreon.com/IntelligenceCheck . And thank you to our patrons listed here http://www.intelligencecheck.com/p/supporter-shout-outs/! Merchandise is available at tee.pub/lic/18PfY6FQeuc 

 

Theme song by Jet 'n' Joby

 

Logo designed by Ed Rempfer

Episode 91- Nocked Around

Having stumbled into the dwarven ruins in the desert, our team has begun their search for the magical lamp controlling the djinn that is laying waste to the land. During the exploration, they come across an enchanted sword that has quite a way with words. Bonding with Nock, the sword is about to show our party just what it can do as they come across some shambling skeletons. Here's a hint, it's awesome!

Finally, the full team has a chance to see how well they meld into a cohesive fighting unit. Here's another hint: it could use some improvement! It turns out their newest member needs just a bit more practice with area attacks. We're sure he'll pick up on it quickly and everything will be fine down the road! What aerial maneuvers can Namee pull out when he actually has to fight? How does Blag shred skeletons? And just how badass are grave clerics? Very badass.

 

 

Are you enjoying the show? Please help us grow and tell someone about it! All episodes are available at http://www.intelligencecheck.com/

 

Join the party members, listeners, and an amazing community of podcast creators and fans on the CastJunkie Discord https://discord.gg/XQSbM5g . We have our own Discord here https://discord.gg/EWv8hFn . We're on Twitter https://twitter.com/IntelCheckDnD, Reddit www.reddit.com/r/IntelligenceCheck/, and Facebook www.facebook.com/intelligencecheck . Email us at intelligencecheckpodcast@gmail.com

 

Help support the show on Patreon and get access to exclusive bonus content! More details at https://www.patreon.com/IntelligenceCheck . And thank you to our patrons listed here http://www.intelligencecheck.com/p/supporter-shout-outs/! Merchandise is available at tee.pub/lic/18PfY6FQeuc 

 

Theme song by Jet 'n' Joby

 

Logo designed by Ed Rempfer

 
 

Episode 90- Sing Song Sword

Our team came upon a town that was a wreck. Pushing through the place Nock had some very bad skill checks. Surviving his traps they met a halfing scout named Shep and his wolf that looked hardy. Having similar goals to stop the magical desert they decided to join the party. So off they all went to find the dwarven ruins. Because the djinn's lamp there is the solution they are pursuing.

But it turns out finding this place is a difficult goal, until Violexx stumbles into a great big hole. There's streets and homes, full of dust and bone. It does seem she's stumbled into the right zone. But these skeletons've got hands that are grabby. While Nock and Shep stand up high being gabby. Turns out we're going to need a knowledge infusion to deal with major anatomy confusion. 

Will the team fight? Will they go up, down, left or right? Will they find a treasure that's sublime? Will Mke commit a heinous word crime? What situation will Nock find that is trying? Because it turns out Kyle is much better at rhyming!

 

 

Are you enjoying the show? Please help us grow and tell someone about it! All episodes are available at http://www.intelligencecheck.com/

 

Join the party members, listeners, and an amazing community of podcast creators and fans on the CastJunkie Discord https://discord.gg/XQSbM5g . We have our own Discord here https://discord.gg/EWv8hFn . We're on Twitter https://twitter.com/IntelCheckDnD, Reddit www.reddit.com/r/IntelligenceCheck/, and Facebook www.facebook.com/intelligencecheck . Email us at intelligencecheckpodcast@gmail.com

 

Help support the show on Patreon and get access to exclusive bonus content! More details at https://www.patreon.com/IntelligenceCheck . And thank you to our patrons listed here http://www.intelligencecheck.com/p/supporter-shout-outs/! Merchandise is available at tee.pub/lic/18PfY6FQeuc 

 

Theme song by Jet 'n' Joby

 

Logo designed by Ed Rempfer

 
 

Episode 89- Shepard’s Hook

Our adventurers have found themselves in an unnatural desert, searching for a way to stop it's rapid spread across the land. Upon meeting its unusual source, a djinn that looks to be wasting away, he tells them that he is causing this destruction as the result of a wish. To put a stop to the destruction, he directs them to a ruin deep in the desert where he says the wish was made. On their way there they come across the ruins of a town that appears to have been besieged. Desperate for a break from the monotony of trudging through the desolation, the party decides to investigate the town. 
 
How much will Nock regret being impatient with the party and pushing onward through the town? And will he regret it even more if he keeps doing it? What sort of grievous injury will Blag suffer by his own hand? Will a simple object he discovers be able to make everything better for him? And just how confused will Violexx get about, well, everything? One thing's for sure, this town is going to be a pain in Nock's ass!
 
 
Check out episode 26 of The Iron Bound Chest podcast where host Austin interviews Ben, Lauren, Mike and Kyle about doubt and how it can affect your enjoyment of role playing games and how friends and fun can help overcome those feelings. Here's a link-
 

Are you enjoying the show? Please help us grow and tell someone about it! All episodes are available at http://www.intelligencecheck.com/

 

Join the party members, listeners, and an amazing community of podcast creators and fans on the CastJunkie Discord https://discord.gg/XQSbM5g . We have our own Discord here https://discord.gg/EWv8hFn . We're on Twitter https://twitter.com/IntelCheckDnD, Reddit www.reddit.com/r/IntelligenceCheck/, and Facebook www.facebook.com/intelligencecheck . Email us at intelligencecheckpodcast@gmail.com

 

Help support the show on Patreon and get access to exclusive bonus content! More details at https://www.patreon.com/IntelligenceCheck . And thank you to our patrons listed here http://www.intelligencecheck.com/p/supporter-shout-outs/! Merchandise is available at tee.pub/lic/18PfY6FQeuc 

 

Theme song by Jet 'n' Joby

 

Logo designed by Ed Rempfer

 
 

Episode 88- Condescending a Horse

With the tournament complete and the winner crowned it's finally time for our party to venture out of Butt Mountain. However, since one of our adventurers won, they must first deal with the Giant King's pesky decree that the champion cannot leave. We have a feeling Namee can ferret out a way to get around that!

 

What will the next step be in the party's quest to cure the sickness wracking Namee's home? How awkward will it be when they realize Palino is still there? How hard will the party try to communicate with a horse? And what epic weapon name will our adventurers unearth in their travels? It's time to hit the road and hope it doesn't hit them back!

 

 

Are you enjoying the show? Please help us grow and tell someone about it! All episodes are available at http://www.intelligencecheck.com/

 

Join the party members, listeners, and an amazing community of podcast creators and fans on the CastJunkie Discord https://discord.gg/XQSbM5g . We have our own Discord here https://discord.gg/EWv8hFn . We're on Twitter https://twitter.com/IntelCheckDnD, Reddit www.reddit.com/r/IntelligenceCheck/, and Facebook www.facebook.com/intelligencecheck . Email us at intelligencecheckpodcast@gmail.com

 

Help support the show on Patreon and get access to exclusive bonus content! More details at https://www.patreon.com/IntelligenceCheck . And thank you to our patrons listed here http://www.intelligencecheck.com/p/supporter-shout-outs/! Merchandise is available at tee.pub/lic/18PfY6FQeuc 

 

Theme song by Jet 'n' Joby

 

Logo designed by Ed Rempfer

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