With the party divided, Kort, Blag and Rath find themselves back at the Red Halls. Rath barely fights off a panic attack when they come across a large gathering of Onyx Shields. Our adventurers learn of a perverse mystery that they will probably fail to solve. And, even more terrifying than the ghoulish crime, there are politics afoot!
What will Blag do that could land him in an early grave? Will the party be reunited? Just how many houses does Tor own? Will there be a startling lack of concern for orphans? And why is everyone checking their pockets?
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